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Technical stuff

Brush Editor — Paint controls

Brush Editor — Paint tab

How the brush applies and blends colors.



1

Common top part with the brush preview

(see Brush Editor overview).

2

“Mix” section

3

“Blend” section

4

“Dynamics” section

5

“Jitter” (randomness) section


Mix and Blend sections



Mix section


1

Mix-in

Controls how much the brush picks up the underlying colors and replaces the current color on the brush. Used for paint brushes that lose paint during a stroke.

2

Dilution

Controls how much the brush picks up the underlying colors without replacing the current color on the brush. At 100%, this is a pure blending brush. This can create watery or waxy looking brushes.

3

Wet paint (switch)

only works with Mix-in or Dilution. When on, the paint is treated as wet and will move around transparency as well as color. When off, the paint is treated as dry and will not move around transparency


Blur section


4

Blur

Averages out the colors coming onto the brush head when blending, mixing-in or diluting. This blurs the pixels and creates softer blending. It is similar to shading pencil strokes with your finger tip. These don’t smear like paint does. At 0, this transfers the individual pixels (like a paintbrush would).

5

Pull

Defines the length that the paint is smudged (the pull). Technically speaking, it defines the rate at which the underlying color transfers to the brush head. At 0, the smudge is held for a shorter time so new colors are transferred to the brush head faster. At 100, the new colors are mixed in very slowly which sort of muddies or averages the new smudge colors with the old sampled smudge colors. Smaller values create a shorter smudge while higher values hold the smudge longer.

6

Flow

Multiplies with the Flow in the head setting specifically when blending. This can create softer blends.

7

Sample lower layers

If on, in Blend mode the brush will sample colors from current layer and all visible layers below it.


Dynamics section


1
2

1

Dynamics section

2

Dilution

Three curves controlling dynamic behavior for the Dilution parameter. Using Dilution, you can control painting versus blending with pressure or tilting the stylus.


Jitter section



1

Initial jitter:

These controls add randomness to the color applied by the brush at the beginning of the stroke, based on HSB model.

2

Hue

Randomly changes hue.

3

Saturation

Randomly changes saturation.

4

Brightness

Randomly changes brightness.

5

Continuous jitter:

These controls add randomness to the color applied by the brush at each point along the stroke, based on HSB model.

6

Hue

Randomly changes hue.

7

Saturation

Randomly changes saturation.

8

Brightness

Randomly changes brightness.


icon/gear

Note that the Blur, Pull and Flow parameters in the Blend mode may be accessed via the ‘cog wheel’ icon on the main toolbar. These settings apply to the current brush only. See Blend mode.